Make sure both pack.mcmeta and pack.png are in the same folder, but not in the assets folder, because if you put them there yourself minecraft wont read the texture pack folder, keep them in the root of your project folder, by root i mean main folder. Copy your changed JSON files in the folder they are originally from (block to block, item to item)Ĭreate a file named pack. now rename the pack.txt file to 'pack.mcmeta'. Inside assets, create the same folder structure you find in the extracted one: - minecraft.To save work and space and other things we don't want to copy all the files we didn't change, so create a new folder named assets on your desktop or any other desired location.The base dir will be assets, which you'll find in the structure you extracted from the jar file in step 1.Now where to put the newly created item enhancements? How to Install Minecraft PE Resource / Texture Packs for. If you did something wrong you'd probably end up with this: (Yes, I forgot the comma) Paste your code into it and if it doesn't show any errors you can go on. Double check your code by opening the JSON parser I suggested above.You could use these settings for specific items or add them to their parent class. models/block/block.json), which has more options for displaying them.
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